That blasting is what elevates Redux so far above its original release, particularly 2033. In Redux, 2033 now plays fully like Last Light, making for a far more enjoyable and playable experience. Blasting slavering monsters is simple in Redux, but nothing involving people is, and that’s a credit to 4A Games’ craft. The contrast between light–a family sitting beside a campfire, listening to someone play guitar–with the darkness of a place where bullets buy everything is complex and real. Wandering through Redux‘s towns like Exhibition, or nightmare strongholds like a Nazi-controlled prison, you get glimpses of the people surviving through these endless conflicts, stuck on the brink of death. Guns define people’s lives, and good or bad, they’re surrounded by violent, gang-affiliated ideologues. Bullets are as valued as food and clean water for Artyom and his people. The Moscow underground really was built to serve as a massive, population-saving bomb shelter and the human conflicts within those walls are all to believable. The rest of the subterranean world feels exaggerated but affectingly plausible all the same. Only those beastly conflicts feel cartoonish in Redux, though. There probably also wouldn’t be a race of semi-humanoid psychic freaks that look like they escaped the X-Files, and if there were, no one would call them “Dark Ones.” It would make every conversation profoundly silly or at the very least sound like a conversation from a 1980s arcade game. If there was a nuclear holocaust that destroyed the world, there probably wouldn’t be giant, oozing pig bears and pterodactyl-winged apes flying around the Russian countryside eating people within a generation of the bombs dropping. Last Light, in turn, has Artyom dealing with the aftermath of his journey to the Dark Ones’ colony on the surface, and trying to create a meaningful future for human beings in a world where not only can they barely survive, but where nature is starting to replace them.īoth chapters in Redux succeed in balancing the story’s most absurd and grounded aspects. Like all classically styled heroes, Artyom has to leave home and live amongst warring survivors, including Nazis, Reds, bandits, and the benevolent but fiercely militaristic Rangers, all while confronting the specter of the Dark Ones. When the story begins, the pig-snouted mutated monsters that roam the surface as well as shadowy psychic beings called Dark Ones are encroaching on Artyom’s home station, Exhibition. Packaged together, Metro Redux is the story of Artyom, a young man living in the Moscow metro system roughly two decades after a nuclear conflict destroys and horrifically irradiates the Earth’s surface. This new package is a physical realization of 4A Games’ impressive, admirable ambition. Metro Redux represents the best possible scenario of a game being remastered and re-released, preserving the best aspects of the original and illuminating them through a process of careful refinement. Metro Redux represents the best possible scenario of a game being remastered and re-released.
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